How many paintings do I need for an exhibition?
As a rule of thumb when creating a mixed exhibition of large, medium and small paintings I try to present between 24 and 30 artworks as a body of work, but the space you will be using for your exhibition, your concept style and how much time you have will all be a factor in how many works you actually need.
How do you create a project content?
Tips to Creating a Good Table of Content
- Tips to Creating a Good Table of Content.
- Make the Chapter One Your Introduction : In most project work the first chapter is used to introduce basic concepts, issues and scope to be discussed in the main project work.
- Most Times Chapter Two is for Review of Related Literature:
How do you curate?
Follow these tips to make the most out of your content curation strategy:
- Provide your take on things by giving every curated piece some context.
- Keep a healthy mix of curated and original content.
- Don’t make it all about you.
- Answer your audience’s common questions about your space.
- Be very, very selective.
What tools do curators use?
Your tools could include:
- Diigo A social bookmarking tool for organizing links to websites and sharing them.
- Evernote. A note taking and media organizing tool.
- Intranets or Wikis. Build cooperative collections of content that anyone can edit.
- Internal social networks.
- e-mail (if you must).
What are content curators?
A content curator is someone who sorts through data on the Internet and collects the most relevant data to share on blogs, websites and through social media.
How do you write a project index?
Guide to the Project Index
- Client Name/Project Name: The first column lists the Client or Project name.
- Location and State: The geographical location of the project.
- Date: The date of the project.
- Project Type: The general term for the category of building.
- Physical Location of Materials:
What is Project content?
Content projects allow you to include content into your projects in a cross-platform manner. These are frequently used in conjunction with MonoGame-based projects, but are suitable for including content under any system.