What stats does a pally tank need?

What stats does a pally tank need?

Defensively, the stat priority for Protection Paladins are as follows:

  • Haste;
  • Mastery;
  • Versatility;
  • Critical Strike.

What is the main stat for Paladin?

Strength
Prot Paladins have Strength as their primary stat. The primary benefits are that it gives us Attack Power (AP), Parry chance and increases the armor gained from Shield of the Righteous. For secondary stats, Prot Paladins has the following: Haste: This reduces our GCD (Global Cooldown).

What stats does a paladin need in wow?

The primary stats you’ll be wanting to obtain are, in order, Strength, Hit Rating 8%, Expertise and Critical Strike Rating above 25%. After you have met those requirements you will want to get Haste, and Mastery. The key to retribution paladins is to bring down enemies quickly.

How much haste should a prot pally have?

The breakpoint is around 20% haste which is when you’ll want to look at prioritising other stats as the value of haste begins to diminish. Versatility: This just increases all your damage and healing done while reducing all damage taken.

Do prot paladins need hit rating?

Paladins rely on both Melee and Spell Hit Rating to ensure their attacks and spells land successfully, respectively. With Precision, we only need 6% of each to become capped. While pieces of gear with either hit rating on them should not be avoided, you shouldn’t go out of your way to find and use them, either.

Is versatility good for tanks?

Versatility does not require luck or rely on playing a certain way. It reduces all damage, making it a solid stat for survivability. Compared to other stats, it has greatly increased value on magic damage heavy fights, and is first in the priority in those situations.

What stats do ret paladins want?

The Basics of Stats for Retribution Paladin The generic stat priority is as follows: Strength; Mastery ~= Versatility ~= Critical Strike ~= Haste.

What stats are good for ret paladin?

The stat priority for Retribution Paladin in PvP is as follows:

  • Strength;
  • Haste;
  • Versatility;
  • Mastery;
  • Critical Strike.

How much versatility does a tank need Shadowlands?

Tanking @ 212.13 iLVL and 11.8% versatility.

How do you get 102.4 avoidance?

102.4% is the avoidance cap. It is when your cumulative Dodge, Parry and Block + 5% Boss miss equal or exceed 102.4%. You are now uncrushable. You will at least block a melee attack, and can avoid all white attacks.

How much spell power does prot paladin need TBC?

2.3 Hit, Spell Hit and Expertise It takes a bit less than 9% hit to be hit capped, the exception is Righteous Defense, while it uses melee hit to reduce it’s chance to be resisted, it has the resist rate a spell does, so you’d need 16% hit to cap it against level 73’s and bosses.

What stats should a Protection Paladin have?

The Basics of Stats for Protection Paladin. Defensively, the stat priority for Protection Paladins are as follows: Haste; Mastery; Versatility; Critical Strike. It is important to take into account that Haste, Mastery, and Versatility are all extremely close in terms of value, and item level is by far the most important aspect of gear upgrades.

How to choose between 2 items for Paladin?

2. To choose between 2 items, you should not rely on stat priority. For Retribution Paladin, stat priority heavily depends on your own character’s stat distribution, trinkets, talents selected, race, enchants, Covenant, and Soulbind tree used. Any changes to your character can change your stat priority.

What are the stats for Retribution Paladin?

The Basics of Stats for Retribution Paladin. The generic stat priority is as follows: Haste ~= Critical Strike ~= Versatility ~= Mastery; Strength. Stacking the Expurgation Azerite Trait shifts the stat priority as follows: Strength.

What is tier 6 talents for protection Paladins?

Tier 6 (Level 90) Talents for Protection Paladins. Aegis of Light is an active ability with a 3-minute cooldown. It is a channeled ability that, for 6 seconds, reduces the damage you and any allies located within a 10-yard radius behind you take by 20%.

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